"Monika and Wolfgang are pioneers who understood very early that interactivity is not just a technical feature, but a transformation in how we think and perceive ourselves within media space." — Derrick de Kerckhove


Mind Circuits — A Mind Circus (2026)

Four AI-driven voices, drawn from deceased media thinkers known to us personally, engage in real-time dialogue that is ethical, speculative, critical, and systemic. Mind Circuits creates an AI-powered space for reflection where those voices, systems, and participants converge. 


The premiere of Mind Circuits at the Wisdome in Gothenburg, Sweden, on May 6, 2026, will be an interactive, live experience in which thinking becomes a shared experiment. Inspired by the pioneering VR artwork Home of the Brain (1990) [Link], a re-staged version will be created using state-of-the-art AI technology. Four philosophical agents, inspired by the works of media theorists Vilém Flusser and Paul Virilio, computer scientist Joseph Weizenbaum; and artist, curator, and former ZKM CEO Peter Weibel, will moderate and comment. [Link] [Link] [Link]


"To us, Interactive Art is a Thinking Machine performed in public". (2026)


We create interactive environments in which the experience of thinking while doing is realized. Moving between body and image, gesture and code, we treat media art as a living Denkraum (thinking space), in which knowledge emerges through encounter. Our installations transform data into atmosphere and interfaces into reflection. They invite visitors to consciously perceive the digital realm — awake, attentive, and ready to think.


MEDIA ART AS THINKING SPACE


Interactive environments are settings in which perception, culture, and digital systems intermingle. Thinking becomes embodied, and experience arises through interaction rather than instruction. Drawing on Aby Warburg’s concept of the Denkraum, we treat art as an epistemic medium — a place where reflection unfolds through active engagement. Instead of concealing technology behind seamless surfaces, they reveal its processes. Their notion of the performative interface overturns the familiar maxim, "What you see is what you get," replacing it with: "What you get is what you have not seen before". [The art of the thinking space—a space filled with data, 2020].


Rather than embracing artificial intelligence unguarded, our installations create spaces where people encounter themselves, each other, and the digital realm with renewed attention. Art becomes a synesthetic sphere of reflective transformation. In our immersive, participatory, virtual, and mixed-reality environments, we pose a fundamental question: Will humans continue to think and act responsibly, or will machines take over?


Liquid Views - Mirror of Narcissus - Postcard with People viewing themselves in virtual water in Madrid, 1994 and in Los Angeles, 1993

Media theorists have described the work of Fleischmann and Strauss as a key artistic laboratory for understanding the psychological and cultural implications of digital media. Sherry Turkle interprets installations such as Energy‑Passages [Link] as environments where participation becomes self‑reflection rather than spectacle. Derrick de Kerckhove views Liquid Views [Link] as an early anticipation of today’s selfie culture, revealing interactivity as a shift in how we perceive ourselves in the digital landscape. Italian critics Luca Farulli and Lorenzo Taiuti refer to their installations as an "interactive Renaissance." In this context, color, gesture, and data serve as performative materials that transform the screen into a responsive, living surface. This concept bridges the gap between aesthetic tradition and contemporary media experiences.


Latest Interview

Conversations – Interview by Anika Meier – 28.11.2024

Monika Fleischmann & Wolfgang Strauss: Creating Virtual Worlds Like Fairy Tales

New Media Art and Virtual Reality [Link]

 

International Awards

2024: XR Hall of Fame, AWE Augmented World Expo, Pioneers for VR in Art and Culture

2018: ACM SIGGRAPH Distinguished Artist Award – Lifetime Achievement in Digital Art

2000/01: TIME Magazine ranks as People to Watch

1994: Prix Ars Electronica – Honorary Mentions – Responsive Workbench

1992: Prix Ars Electronica – Golden Nica for Home of the Brain

more Awards [Link]

 

Exhibitions

2025 SIGGRAPH Art Gallery, Vancouver (CA) Liquid Views – Echoes of Self (2025) [Link

Connecting Nature, Art, and Technology, Curator: Francesca Franco
2024–2025
 Tate Modern, London (UK) Liquid Views (1992) [Link]

Electric Dreams: Art and Technology Before the Internet, Curator: Val Ravaglia
2024
 Heilig Geist / König Galerie, Essen (DE) Between Zero and One (1988) [Link

Reimagine Tomorrow, 1954–2024. Expanded Art. Curator: Anika Meier

more Exhibitions [Link]


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